Steeped in Irish folklore and narratively inspired by Ireland’s oppression by England, Dave Rudden’s Sister Wake is an expansive high fantasy epic full of thematic and cultural content. The start of a planned trilogy, Sister Wake follows three individuals of different backgrounds and affiliations during a period of rising political conflict following the reappearance of monstrous gods causing unpredictable carnage across contested land. Ambitiously written and creatively inspired, Sister Wake is a novel full of big ideas that sometimes feels like it’s struggling with fitting together its individually strong pieces and balancing its complex plot. Usually, I try to avoid directly recapping what a book is about in my reviews but for Sister Wake, this book blurb is particularly vague; even with a 1st edition copy in hand, I wasn’t sure what I was getting myself into. Set on the fictional island of Croí and the neighboring continental peninsula controlled by the Answering, Sister Wake is a high fantasy adventure of colonial rebellion and political conflict. Previously taken over from across the strait, the Answering has ruled over the distant and wild Croí by instituting their hierarchy of leaders, schooling, culture, and hanging all those favoring traditional Croí culture and…
